Building and Installing ACE and Its Auxiliary Libraries and Services
Synopsis
The file explains how to build and install ACE, its Network
Services, test suite and examples on the various OS platforms and compilers
that it has been ported to. Please consult the
ChangeLog file to see whether any recent changes to
the release will affect your code. In addition, you should check out our
development
process. As you start working with ACE, we suggest you get copies of the
C++NPv1,
C++NPv2, and
APG books
to help guide you after you've built and installed ACE. You should
also consult the
ACE Frequently Made
Mistakes page. If you encounter any problems or would like to
request an enhancement, then use our
bug tracking system to submit a
report in accordance with our
bug
report process.
Document Index
ACE has been ported to a large number of platforms using many different
compilers over the years.
The DOC group,
Riverace,
OCI,
Remedy IT, and members of the ACE
user community have all contributed ports to make ACE the successful
and far-reaching toolkit it is today. Any UNIX/POSIX/Windows
variation is probably an easy target platform for ACE. If you have
porting questions or have a problem
compiling the ACE source distribution, please contact one of the
commercial support companies, or send a copy of the
PROBLEM-REPORT-FORM, located in the
ACE_wrappers directory, to either the ACE
Newsgroup or the ACE
mailing list and someone will try to help you fix the problems.
The responsibility for maintaining ACE across this wide range of
platforms is divided among a few different groups:
- The DOC group maintains platforms used in the course of their research
and sponsored work
- Companies that provide support (Riverace, OCI, and Remedy IT), maintain
platforms they support in the course of their various service offerings
- The ACE user community maintains any other desired platforms.
The
build scoreboard
records the current status of build and regression testing during
development by all of the above groups. It is available to all users wishing
to provide build results. Members of the ACE community that maintain ACE on
platforms not maintained by the DOC group, Riverace, OCI, or Remedy IT are
encouraged to provide build and regression test results for the scoreboard
to ensure that all in-use platforms are represented.
See the
autobuild README for more information about
how to set up a build; contact one of the above groups to inquire about how
to get your build results recorded on the scoreboard.
Because older
platforms that are not maintained tend to fall into a broken state and
clutter the ACE sources with code that is no longer used, the development
team reserves the right to remove ACE configuration files and source code
specific to inactive platform configurations that are not
listed on the scoreboard.
The table below summarizes each group's role and where you can get more
detailed information. For information on TAO's platform coverage and
support, please also see TAO's install
document.
Groups Involved in ACE Development and Support
| Group |
Platforms |
For more information |
| DOC Group |
Solaris 7, 8, 9, and 10 (many compilers excluding SunC++ 4.x);
Windows 2000, XP (MSVC++ 6, 7.1, and 8);
many versions of Linux/Intel (many compilers), Linux/IA64 (GCC).
|
DOC sites at ISIS,
UCI and
Washington University
|
| Riverace |
Offers ACE
training,
support and
consulting services
for many platforms including AIX, HP-UX, Linux, Solaris, and Windows.
|
Riverace's web site. |
| OCI |
Maintains ACE on certain platforms required for their TAO
software and service offerings.
|
OCI's web site and
the TAO install document |
| Remedy IT |
Maintains ACE on many platforms required for their ACE and
TAO service offerings. Besides the standard DOC group platforms
we also support AIX, Borland C++ Builder 6/2006, CBuilderX 1.0, MinGW,
Cygwin, VxWorks 5.5.1 & 6.x, OpenVMS 7.3-2 & 8.2-1,
Tru64, SuSE Linux on Alpha/IA32/EM64T,
HPUX 11i v2/v2 32/64 bit on PA-RISC, and
HPUX 11i v2 on Itanium. The Intel C++ compiler is supported on
Windows 32/64bit, Linux IA32/EM64T/Itanium2.
|
Remedy IT web site and
the TAO install document
|
| ACE user community |
Responsible for continued maintenance and testing of platforms
to which ACE has been ported, but aren't supported by the
above groups. These include
Digital UNIX (Compaq Tru64) 4.0 and 5.0;
IRIX 6.x; UnixWare 7.1.0; SunOS 4.x and Solaris with SunC++ 4.x;
Linux on PPC; OpenMVS;
Tandem; SCO; FreeBSD; NetBSD; OpenBSD;
Macintosh OS X;
Chorus; OS/9; PharLap TNT Embedded ToolSuite 9.1;
QNX RTP and Neutrino 2.0; LynxOS; RTEMS; Interix
(Windows Services for Unix)
|
| Not maintained |
The following platforms have been ported to in the past but are
no longer maintained and may be removed from ACE at any time.
If you want to have support for these environments contact one
of the commercial support organisations. The platforms include:
DG/UX, VxWorks 5.4, MSVC5, Borland C++ Builder 4 and 5.
For up-to-date listings on platform that are deprecated and pending
removal from ACE, please see the NEWS file.
|
|
Although the DOC group has provided outstanding, world-class
support for ACE over the years, ACE's success has greatly increased
the amount of effort required to keep up with its maintenance, answer
users' questions, and give design guidance. Riverace offers
world-class commercial services to support ACE users and OCI and
Remedy IT offer similar services for TAO, allowing the DOC group's
primary focus to shift back to their main goal: research. The
DOC group is fundamentally focused on (and funded
by) advanced R&D projects. The group continues to be
intimately involved in ACE+TAO development and maintenance, but with
revised priorities for maintenance. The bug fixing policies followed by
the DOC group are designed to strike a balance between their many research
projects and their commitment to the ACE+TAO user
community. Naturally, we will be happy to accept well-tested
patches from the ACE+TAO user community for any platforms that aren't
supported by the DOC group, Riverace, OCI or Remedy IT.
ACE (including TAO and CIAO) uses MPC (MakeProjectCreator) to generate
files useful for the build tools (such as GNUmakefiles for UNIX based
platforms, dsp and dsw files for VC6 and borland makefiles) on various
platforms. To help new users to bootstrap quickly the release bundles
of ACE (TAO and CIAO) includes GNUmakefiles for UNIX platforms, VC6
project files, and VC71 solution files. If it is necessary to generate
files for build tools for other compilers such as Visual Age for IBM,
and Windows CE users have to run MPC themselves to generate the
appropriate files. Please see
USAGE,
README, and
README for ACE files for
details. The options that have been used to generate the above build
files can be found in
global.features file.
- Windows (Windows NT, 2000, XP, 2003, etc., and Windows '9x/ME)
All of ACE has been ported to the Win32 API (which includes
Windows NT, Windows 2000, and Windows '95/98/ME) and Win64. The entire
release now compiles using the Microsoft Visual C++ 6.0, and
7.1 (aka Visual C++ .NET 2003) compilers. ACE can be built as both
a static (LIB) and dynamic (DLL) library, using the Win32 installation
process described below.
Please see the Non-static
ACE_Object_Manager discussion below.
We've also added some support for
GNU g++ with MinGW,
GNU g++ with Cygwin,
Borland C++ Builder 6.0,
Borland C++ BuilderX, and Borland C++ Builder 2006,
Interix (Windows Services for Unix),
and IBM's VisualAge C++ compiler.
Since we don't have these compilers we rely on the ACE+TAO users
community to maintain these ports. Therefore, please send email
to the ACE mailing list if you run into problems.
- Windows CE
Take a look at (CE-status.txt) for
up-to-date information about ACE on CE.
- Solaris 2.6, 7, 8, and 9 using Sun ONE Studio 8 (C++ 5.5)
or Sun Studio 9 (C++ 5.6), Centerline C++ 2.x, GNU gcc 2.95 and
later.
All the source code and tests should build and run without any
problems on Solaris 7, 8, and 9 platforms using the above
Sun C++ compilers.
There are likely to be build problems with older versions or
different patchlevels of Sun C++. Likewise, on
Solaris with g++ you may need to use GNU as instead of
/usr/ccs/bin/as, if you want -gstabs+ and -pipe support.
Thanks to Susan Liebeskind <shl@janis.gtri.gatech.edu>
for providing the following useful information:
By default, ACE uses both the Solaris and POSIX thread
interface. To disable use of the Solaris thread interface, add
-D_POSIX_PTHREAD_SEMANTICS to the
CFLAGS in your
$(ACE_ROOT)/include/makeinclude/platform_macros.GNU.
See the Solaris Intro (3) man page for more information.
To disable ACE thread support completely, build with the
threads=0 make flag. See the Makefile Flags section below for more
information on make flags.
If you use g++ on Solaris 7, you might need to rebuild
it on a SunOS 5.7 (Solaris 7) host. Some versions of g++ and
egcs provide replacements for system header files. The
replacements on older SunOS systems are not compatible with the
SunOS 5.7 system headers. See David Levine's
Hints page for instructions on how to build egcs on a SunOS
5.7 host, using a g++ or egcs that was built on an older SunOS
host.
The Sun/C++ compilers until and including 5.4 has several
problems with templates and we don't test very often with them.
We regularly use and test with Sun/C++ 5.5.
- AIX
ACE has been ported to AIX 4.3 and higher using the IBM C/C++
Compiler 3.6.6, Visual Age C++ 5 and 6, and g++ 3.2.
To build ACE on AIX with Visual Age C++ 5 in incremental mode
(i.e. with the IDE), use the
$ACE_ROOT/ace/ace.icc configuration along with the appropriate
version-specific config file (e.g. config-aix-4.3.x.h). All of the
version-specific config files set the version number macros and
include the general config-aix-4.x.h file which has support for all
of the OS versions and compilers supported on AIX. Using the general
config file is the recommended practice for g++, IBM
C/C++, and Visual Age C++ batch mode compilers.
Visual Age C++ 4 has also been supported on ACE 5.1, but is no longer
supported. If you are still using this compiler, please use the
$ACE_ROOT/ace/ace-dll.icc configuration file, along with the
config-aix-4.3.x.h ACE config file. Beware, however, that it hasn't
been tested.
The Visual Age 6.0.0.3 and 6.0.0.4 do have some bugs that makes
them unusable for building TAO. We have tested with 6.0.0.12 and
had no problems with that version.
BTW, here's a technique from Rob Jordan <jordan@hursley.ibm.com>
that can reduce the size of the ACE libraries by about one
third, and can also be applied to applications. It works by
optimising the sharing of template functions, which are created
in an "unusual" way under AIX. It also speeds up
compilation.
Here's how to optimise the ACE library generation:
Look at the ace/GNUmakefile.ACE
in $ACE_ROOT/ace. Create a file called
ACE_All_Src.cpp, and add a line to #include
each of the source files
listed under FILES= in the GNUmakefile. Create a
file called ACE_All_Tmp.h
and add a line to #include each of the .h files listed under
TEMPLATE_FILES= in the GNUmakefile. Now update the
GNUmakefile so that
FILES=ACE_All_Src and
TEMPLATE_FILES=ACE_All_Tmp.
- Linux
ACE has been ported to Linux on
Intel, Alpha, and PowerPC platforms. If you use a RedHat 5.x
distribution, it's best to use RedHat 5.1 or later. ACE works
without any modifications on RedHat 5.1 and later, and on
Debian 2.1 on both Intel and Alpha. Use the
platform_linux.GNU and ace/config-linux.h
in your platform_macros.GNU and
config.h files, respectively. The same
files can be used on PowerPC, with LinuxPPC
1999 (R5), with glibc 2.1.1.
If you run out of memory, it's easy to add virtual memory on
Linux. Please see the mkswap man page. You'll
need at least 256 to 300 Mb of virtual memory (RAM + swap) to
compile all of ACE+TAO. The System
Resource Requirements section has some suggestions on how
to reduce the memory requirement.
The glibc 2.0 dynamic loader isn't thread safe. If you want to
use the Invocation API you'll have to set
LD_BIND_NOW=true. If you want to use
dlopen, you should use RTLD_NOW. The
dynamic loader in glibc 2.1 is thread safe.
The ACE Tokens_Test hangs with egcs 1.1b on Linux.
It runs properly when built with egcs 1.0.2 and later. All other
ACE tests run properly with these egcs 1.0.2 and later.
NOTE: The TAO NameService uses IP multicasting
by default, though it is not required. IP multicast on Linux
requires the following:
NOTE: Be careful when installing egcs on RedHat
systems. If you don't remove your old gcc and libg++ RPMs, it's
best to install egcs in a different directory than
/usr, such as /usr/local, and set your
PATH and LD_LIBRARY_PATH
accordingly.
Some of the ACE tests fail on older, pre-glibc2 Linux platforms,
such as RedHat 4.2. The problems are with threads and
thread-specific storage.
- SCO UNIX
ACE has been ported to SCO UNIX using the GNU g++ 2.7.2
compiler. Arturo Montes <mitosys@colomsat.net.co>
maintains this code. In addition, he also maintains a version
of FSU pthreads.
- SGI IRIX 5.x and 6.x
ACE used to build fine using the SGI C++ and GNU GCC compilers
for IRIX 5.x. It has been ported to IRIX 6.x using the SGI
MipsPro 7.1 C++ compiler; be aware that in IRIX 6.2 there is a
number of patches that have to be installed and exceptions
appear to fail with the O32 ABI. Please check the config files
for the details.
- HP-UX 10.x and 11.x
HP sells 2 C++ compilers for HP-UX 10.x and 11.00:
- HP C++ - this is CC, HP's cfront-based compiler. As of ACE 4.4, it
can be used, but some people have problems with templates.
Caveat emptor. It's been said that you should run version 10.24,
if not later. ACE hasn't been tested with this compiler since
the ACE 5.0 timeframe.
- HP aC++ - this is aCC, HP's new, ANSI compiler. It handles ACE
very well. You should use version A.01.27 (or higher) on
HP-UX 10.x and version A.03.37 (or higher) on HP-UX 11.
On HP-UX 10.20, a patch is required to compile ACE. The exact patch
number depends on the platform - check with HP's patch database to
locate the exact patch or its successor. For 9000 700 series machines
it is PHKL_8693 (s700 10.20 sys/time.h fix for select(2)/C++ defects).
Also see further notes on this platform at Riverace's
Frequently Asked
Questions page.
- OSF/1 3.2 and 4.0 (a.k.a. Digital UNIX 4.0)
The Digital UNIX C++ 5.4 through 5.7 compilers have problems
with ACE's templates. They compile the lib and most of the test
programs, although they warn about template usage. Most tests
run, some dump core. If you use a 5.x version of cxx, be sure
to set the CXX_VER variable to CXX_5, either on your make
command line or in an environment variable. The ACE Makefiles
assume by default that the cxx version is 6.x or later.
CXX 6.0 and 6.1 are much improved over 5.x: V6.0-020, V6.1-025,
and later build all of ACE cleanly. All of the tests in
$(ACE_ROOT)/tests run successfully with CXX 6.0 and CXX 6.1.
Please note that problems have been reported with some versions
of CXX 6.1, notably versions -021 and earlier. It's best to use
V6.1-022 or later.
NOTE: if you use Digital UNIX 4.0f or later, you must
use ace/config-tru64.h instead of
ace/config-osf1-4.0.h. ace/config-tru64.h
can be used for all supported compilers on any version of
Digital UNIX after and include 4.0. And, with 4.0f and later when
using Digital CXX, you must use
include/makeinclude/platform_tru64_cxx.GNU instead of
include/makeinclude/platform_osf1_4.0.GNU.
- FreeBSD
FreeBSD is a fast evolving platform. However, it has the
advantage of having standard releases. At this moment, ACE is
only perodically tested against -stable (3.1R) and we rely a lot
on FreeBSD users' feedbacks.
Notice that on older FreeBSD, ld.so only looks for
so libraries with version number appended. ACE makefiles
create symlinks for most shared libraries if
versioned_so is defined to 1 in
$ACE_ROOT/ace with appropriate ACE version.
However, this does not work for libACE.so itself so you have to
create it manually (If you figure out how to do this, please let
us know) like this:
ln -sf $ACE_ROOT/ace/libACE.so $ACE_ROOT/ace/libACE.so.4.5
On newer FreeBSD (3.0 or later,) this is no longer necessary.
- NetBSD
Like older FreeBSD, NetBSD's ld.so also requires
versioned .so files.
- OpenBSD
ACE has been ported to OpenBSD 3.1 and GNU g++ 2.95.3.
As with FreeBSD and NetBSD, OpenBSD requires versioned .so
files. This is currently handled by the build files and no
additional work is needed.
ACE has been ported to OpenBSD with and without pthreads
enabled. When using pthreads, though, C++ exceptions must be
disabled. This is a known problem with the current release of
OpenBSD (see www.openbsd.org, bug #1750). ACE emulated
exceptions work fine.
Compiling TAO may require the user data segment size
restrictions and possibly other options to be increased. This
is done by modifying the default user class in /etc/login.conf
or by adding a new class and modifying the master passwer file
accordingly.
- UnixWare
Steve Huston <shuston@riverace.com>
has ported ACE to work with UnixWare 2.01 and g++.
Ganesh Pai <gpai@voicetek.com>
subsequently did the port for version 2.1.2, also with g++.
Phil Mesnier <
mesnier_p@ociweb.com> updated the port to support
UnixWare 7.1.0, with help from Michael Meissnitzer
<
michael.meissnitzer@siemens.at>, Christian Klepp <
christian.klepp@siemens.at
> and Engelbert Staller <
engelbert.staller@siemens.at>
Building ACE (and TAO) on Unixware 7.1.0 requires a very specific
g++ build environment. In particular, you must build and install
g++ 2.95.2, along with binutils 2.9.1. The order (and the declaration
of configuration) is extremely important. Using the gcc compiler
provided on the Skunkware CD on a pentium system, here is the recipe
I used to build a working environment (as root):
mkdir /usr/local/newgnu
< ftp and untar binutils-2.9.1 >
< ftp and untar gcc-2.95.2 >
mkdir -p build/binutils build/gcc
cd build/binutils
../../binutils-2.9.1/configure i386-sco-sysv4
gmake # takes a long time
gmake install # this creates /usr/local/i386-sco-sysv4/...
mkdir /usr/local/i486-pc-sysv5/bin
cd /usr/local/i486-pc-sysv5/bin
for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done
#links all the newly installed utilities
cd /usr/local/newgnu/build/gcc
../../gcc-2.95.2/configure --with-gnu-as --with-gnu-ld
gmake bootstrap # takes a long time
gmake install
mkdir /usr/local/i586-UnixWare7.1.0-sysv5/bin
for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done
Once done, ACE and TAO will successfully build and link.
- Chorus
Wei Chiang <chiang@tele.nokia.fi>
has ported ACE to Chorus 3.1 using GNU g++ 2.7.2.
- LynxOS
ACE builds and runs properly on LynxOS 3.0.x, 3.1.x and 4.0.0 for Intel
and PowerPC targets. LynxOS 2.5.x is no longer supported.
To build ACE on LynxOS 3.0.x you need to update GCC to
version 2.9-gnupro-98r2, which can be obtained from
ftp://ftp.lynuxworks.com/compilers/98r2-preview/
If you run out of memory on LynxOS, these might help:
- Increase the limits in
/etc/starttab,
then reboot system. We use these limits:
# Data, stack, and core file limits (in Kbytes)
80000
16000
102400
- Enable or expand virtual memory, with something like:
# mkcontig /swap 320
# prio 17 vmstart /swap
See the mkcontig and vmstart
man pages, and /bin/rc.
Please see the comments in the
ACE
platform_lynxos.GNU file for information on, and an
example of, tailoring for your particular platform.
NOTE: if you want to use IP multicast on LynxOS, be sure to add
this line to your /net/rc.network, and reboot:
/bin/route add "224.0.0.0" "$my_name"
- VxWorks
David Levine
<levine@cs.wustl.edu> has
ported ACE to VxWorks 5.2/5.3/5.3.1/5.4 with the GreenHills
1.8.8/1.8.9, g++ and diab compilers that are distributed with
VxWorks/Tornado. It is not possible to use VxWorks 5.4
and earlier with ACE anymore because the compilers delivered with
5.4 and earlier don't support the C++ features ACE needs.
At this moment Remedy IT is upgrading
and stabilizing ACE/TAO support for Tornado 2.2/VxWorks 5.5.1.
Since the existing support for previous VxWorks version has been unsupported
and broken for some time and most (potential) users seem to have upgraded to
VxWorks 5.5.1 no backporting effort is done. See also here.
Tornado 2.2/VxWorks 5.5.1 support IP multicast. That is not enabled
by default in ACE for VxWorks, because it depends on your
kernel configuration. To enable it, add
#define ACE_HAS_IP_MULTICAST to your
ace/config.h.
NOTE: In order for the ACE Broadcast and Multicast tests to work the VxWorks kernel
should receive the packages it sends out locally. By default this is not supported.
To enable this behaviour you need to include the IFF_SIMPLEX flag for your required
NIC driver. See the following Windriver SPR 4542
for more information.
In addition to all of the other benefits of ACE, it helps work
around some deficiencies with VxWorks. The problems are:
- The program entry point cannot be called "main" with g++. ACE
renames it to "ace_main" (configurable via ACE_MAIN) on VxWorks.
While this may seem trivial, it is important with legacy code.
ACE itself ran into this problem.
- argc/argv isn't used with VxWorks entry points. ACE provides
a wrapper function that transparently converts shell command
line arguments to argc/argv form. See below
for details.
Please note that ACE uses one of the spare fields in the Wind
River task control block, spare4, for thread- specific storage.
This field is specified in only one place, in ace/OS_NS_Thread.inl, so it
can easily be changed to one of the other spare fields, if
necessary.
ACE destroys dynamically
allocated singletons in the ACE library. But, they may not
properly destroy some static objects. If you have trouble
running a program multiple times, it may be necessary to unload
the module, using unld, and reload it between runs.
Alternatively, you could try calling cplusDtors and
then cplusCtors between runs.
- MVS OpenEdition
All of ACE has been ported to OpenEdition by Chuck Gehr <gehr@sweng.stortek.com>.
The ACE library, all the tests and most of the examples and apps
build clean. There are still some problems that need to be
ironed out:
MVS does not support the dynamic linking dl...() calls that the
Service Configurator uses to dynamically link services at run
time. As a result, all the examples and apps that use a svc.conf
file (for dynamically configuring service objects) do not work,
however, most of these apps can be built/run statically. Also,
the Svc_Conf_l.cpp and Svc_Conf_y.cpp files are generated using
flex and yacc on a ascii (not ebcdic) machine and as a result
they don't work very well with ebcdic svc.conf files. We should
be able to regenerate these files on MVS but MVS doesn't have
flex. This is something that needs to be done.
Some of the tests do not execute properly. This is a minority
and over time the goal is to get to 100%.
The make scheme for some of the apps still doesn't work
perfectly on MVS. This is mainly due to the way shared
libraries are handled on MVS. See additional
build tips for MVS for more on this.
- QNX Neutrino
ACE has been ported to QNX Neutrino
2.0. We cross-compile for Neutrino on a QNX4 host using g++
2.8.1, using the ace/config-qnx-neutrino.h
and include/makeinclude/platform_qnx_neutrino.GNU
configuration files. Many of the ACE tests succeed, though some
fail. As the porting effort progresses, we hope to eliminate
these failures. If you know of fixes, please send them to
us.
- QNX RTP
ACE has been ported to QNX RTP
. We compile for QNX RTP using the GCC compiler shipped with the
distribution, using the ace/config-qnx-rtp.h
and include/makeinclude/platform_qnx_rtp_gcc.GNU
configuration files.
Many of the ACE tests succeed, though some
fail. As the porting effort progresses, we hope to eliminate
these failures. If you know of fixes, please send them to
us.
Under the current version of QNX RTP ACE fails if compiled with
inline=0 .
- PharLap TNT Embedded ToolSuite (ETS)
ACE has been ported to PharLap's TNT Embedded
ToolSuite (ETS) version 9.1. The port is being tested with
Microsoft Visual C++ 6.
To build for PharLap, use the
ace/config-pharlap.h configuration file, and the instructions
for building on Windows. Building the ACE library is the same as
for regular Windows platforms, except you choose one of the PharLap
ETS configurations to build within Visual C++. Only static
library configurations are available for PharLap at this time.
For an example of how to build
binaries, see the tests directory. The tests_pharlap_msvc.lnk
file is a LinkLoc commands file that the ACE tests are built
with. It is likely that local sites may need to adjust this file
for their target environment.
- Mac OS X (10.2.x)
ACE builds and runs on Mac OS X 10.2.x, but the following are
needed to build it:
1. The latest version of the Apple Developer Tools
(December 2002)
2. The dlcompat library (obtained either through Fink or
SourceForge)
When creating $ACE_ROOT/ace/config.h for Mac OS X, you need
to add the following if you obtained dlcompat via Fink:
#define ACE_NEEDS_DL_UNDERSCORE
You'll also need to do:
setenv DYLD_LIBRARY_PATH $ACE_ROOT/ace:$ACE_ROOT/lib
setenv MACOSX_DEPLOYMENT_TARGET 10.2
Currently, all ACE tests pass except Process_Mutex_Test and
MEM_Stream_Test. Also, Mac OS X doesn't yet support *nix
aio_* calls, and ACE does not know anything about Mach.
The work to port ACE to Mac OS X was done by several people,
John Zorko
<j.zorko@att.net> is
only one of them.
If you use the GNU GCC g++ compiler please note the following:
- If you have problems building shared libraries with egcs 1.1 or 1.1.1
on SunOS 2.5 or 2.5.1 that look like this:
/usr/ccs/lib/libgen.a(reg_compile.o): In function `_get_vars_storage':
reg_compile.o(.text+0x30): relocation truncated to fit: R_SPARC_GOT13 free
the suggested workaround is to comment out the ACE_HAS_REGEX
#define in ace/config-sunos5.5.h.
Or better, create an ace/config.h that looks like:
#ifndef ACE_CONFIG_H
// ACE_CONFIG_H is defined by the following #included header.
#include "ace/config-sunos5.5.h"
#undef ACE_HAS_REGEX
#endif /* ACE_CONFIG_H */
We don't know what causes the link problem, though the
workaround solves it.
- ACE/TAO needs g++ 2.95.x or better. Older versions are not usable anymore
- Make sure to update your gcc
config.status
file. This file is produced when installing gcc; it specifies
where to install the binary files that gcc uses. For example,
it specifies whether to use Solaris's /usr/ccs/bin
binary utils or GNU binary utils. The
config.status file is an output of the gcc
configure script; it is preferable to use the
--prefix option to configure instead
of hacking its output.
- If you are getting weird link errors when building libACE
on Solaris you are probably using the GNU linker. Try using the
Sun linker (/usr/ccs/bin/ld) instead. Note that gcc first looks
for the GNU linker if it is installed along with gcc. The only
way to not use the GNU linker is to delete it from the
installation or to build your own compiler with no linker. Be
aware that you still need the libraries and includes of gcc.
NOTE: if you do use the GNU linker, you might need to change
the -G flag to -shared in
the SOFLAGS definition in your
include/makeinclude/platform_macros.GNU.
- Don't get too confused about contradictory statements in
the gcc documentation. It was written by different
people...
- Make sure that the linker invoked by gcc produces code
that initializes static objects. Please see gcc's
documentation for using
collect2.
- ACE transparently supports egcs, for the most part. Please see
Compiling ACE with g++ in this document. And,
please use the appropriate g++ config and platform files for the OS on
which you will use egcs.
-
The default behavior of the ACE Makefiles is to enable native
exception support. To disable exception handling, add
exceptions=0 to your make command line
invocation, or to your
$ACE_ROOT/include/makeinclude/platform_macros.GNU file.
- egcs may have trouble linking some executables, such as the ACE
IOStream_Test, if its static libraries are used. Though
Tim Rose reports
that egcs 1.1.1 static libraries work just fine on Solaris 2.6
with patches: 105181-12, 105568-13, 105210-19, 105591-05, 105395-04,
and 105490-07.
If you need or want to use egcs' shared libraries, build it
with the --enable-shared egcs config option. The
--enable-shared option is not an
egcs run-time option. Build egcs in a way similar to the
following example:
$ ./configure --enable-shared
$ make bootstrap
Be sure to set your LD_LIBRARY_PATH environment
variable, if necessary, to pick up those shared libraries.
- On DEC Alpha, egcs through version 1.03a, at least, may fail
to build ACE if debugging (-g) is enabled. The fix is to
edit the egcs gcc/mips-file.c file, at line 976, and change
PAGE_SIZE to 8192. Then rebuild ACE. Thanks to
Ganesh Pai for this
information.
- Sun OS 5.6 using egcs1.1.2/egcs 2.95 with
ld:Software Generation Utilities - Solaris/ELF (3.0)
as: WorkShop Compilers 4.X dev 18 Sep 1996
You could come across weird external symbol linker errors.
Example:
-I/opt/ace/SunOS-1.0 -DACE_HAS_EXCEPTIONS -o Cached_Accept_Conn_Test
.obj/Cached_Accept_Conn_Test.o -L/opt/ace/SunOS-1.0/ace -L./ -lACE
-lsocket -ldl -lgen -lnsl -lposix4 -lthread
ld: warning: relocation error: R_SPARC_32: file
.obj/Cached_Accept_Conn_Test.o: symbol
__t21ACE_Cache_Map_Manager7Zt30ACE_Refcounted_Hash_Recyclable1Z13
ACE_INET_AddrZP18Client_Svc_HandlerZt23ACE_Hash_Map_Manager_Ex5Zt
30ACE_Refcounted_Hash_Recyclable1Z13ACE_INET_AddrZt8ACE_Pair2ZP18
Client_Svc_HandlerZUiZt8ACE_Hash1Zt30...
external symbolic relocation against non-allocatable section .stab;
cannot be processed at runtime: relocation ignored
Solution:
Install the "binutils" package from GNU (www.gnu.org); specifically,
"as" and "ld".
Conclusion:
Perfect build stats:
OS:
Kernel version: SunOS 5.6 Generic 105181-03 December 1999.
compiler:
gcc version egcs-2.91.66 19990314 (egcs-1.1.2 release)
loader:
GNU ld version 2.9.1 (with BFD 2.9.1)
Supported emulations:
elf32_sparc
assembler:
GNU assembler version 2.9.1 (sparc-sun-solaris2.6), using
BFD version 2.9.1
Thanks to John Gathright for providing this
information.
- Compiling using the
-fsquangle option helps to shorten long
symbol names and is a boon to linkers and assemblers which cant
grok long names.
Thanks to Skye Sweeney for trying it
out and Ossama Othman for discovering the
option with egcs.
Heres a note on how to go about this (contributed by Skye
Sweeney):
1) -fsquangle the name is a combination of squash and mangle!
2) -fsquangle compresses the mangled names.
3) All libraries must be compiles with the option. You cannot simply
compile modules that have large names with it. This includes system
libraries and vendor libraries like RogueWave.
4) The "simple" solution is not to add the option to each makefile,
but rather recompile the compiler to have the option on by default.
This is done by editing the file `gcc/cp/decl2.c', setting
`flag_do_squangling = 1', then rebuilding the compiler and
libraries.
5) After many false starts and linking snafus, I can recompile my
ACE/TAO/RogueWave/Lex/Yacc 100 Meg application.
The following explains how to build ACE on
UNIX
and
Windows.
General Rules
Many features in ACE can be modified by defining some macros in
$ACE_ROOT/ace/config.h. These macros should
always appear before including
your platform specific config file.
However, if you want to undefine/redefine macros defined in the
platform specific config file, these #undef should
come after the config file.
- If you're planning to build ACE on multiple platforms, you may
want to consider cloning the source tree
before you start.
As of ACE 5.4, you can choose between two methods of building ACE on
UNIX:
- GNU Autoconf
- Traditional ACE/GNU Make Configuration
The
build process for Windows is different from both of
the UNIX methods.
GNU Autoconf support is available in the ACE and ACE+TAO distributions
in the DOC group website. More, precisely support for Autoconf will be
missing in distributions that have CIAO bundled along.
GNU Autoconf support has been partially present in a number of ACE
versions. However, ACE 5.4 was the first version that supported it in
earnest. There are still a few problems with this method, so you
should be careful to test the resulting ACE library before using it in
your applications. The traditional configuration method is still more
reliable. Any help you can
lend to improve the ACE build process using GNU Autoconf would be very much
appreciated. Please send any fixes to the
ACE users mailing list
using the standard problem-report-form.
The kit has been bootstrapped so you do not need to install the GNU
Autotools (autoconf, automake, libtool) unless you want to participate
in testing and developing this
process further or if you are working directly off of sources in the
ACE CVS repository. To simply configure and build ACE, do:
cd to the top-level ACE_wrappers directory.
- Create a subdirectory to hold your build's configuration and built
ACE version, and then change to the new directory:
mkdir build
cd build
Note that you do not run the create_ace_build.pl utility
mentioned in the Cloning the Source Tree
section. The configure script takes care of creating all files
and links that are needed.
- Configure ACE for your platform by issuing the following command:
c
../configure [options]
options can be a variable setting (such as setting
CXX to your C++ compiler command) any standard GNU
configure options, or any of the following ACE configure options
(default values are in parentheses):
--enable-alloca (no): Enable alloca()
support.
--enable-debug (yes): Build ACE with debugging
support.
--enable-exceptions (yes): Build ACE with C++
exception support compiled in.
--enable-fast (no): Use the Sun C++ -fast
option to build. Only used on Solaris.
--enable-ipv4-ipv6 (no): Enable IPv4/IPv6 migration support.
--enable-ipv6 (no): Enable IPv6 support.
--enable-inline (yes): Enable inline functions.
--enable-optimize (yes): Enable building optimized.
--enable-prof (no): Enable profiling support.
--enable-purify (no): Build with support for
IBM Rational Purify.
--enable-quantify (no): Build with support for
IBM Rational Quantify.
--enable-repo (no): Enable the GNU g++
-frepo option. Only useful for pre-3.0 g++ and egcs.
--enable-rtti (yes): Compile with C++ run-time type
information RTTI support.
--enable-stdcpplib (yes): Build with support for the
standard C++ library, as opposed to the older iostreams library.
--enable-log-msg-prop (yes): Enable
ACE_Log_Msg property propagation to ACE-created
threads.
--enable-logging (yes): Enable the ACE logging
macros.
--enable-malloc-stats (no): Compile in additional code
for collecting memory allocation statistics.
--enable-pi-pointers (yes): Enable
position-independent pointers for shared memory classes.
--enable-probe (no): Enable the
ACE_Timeprobe class.
--enable-reentrant (yes): Enable use of platform's
reentrant functions.
--enable-static-obj-mgr (yes): Enable use of a
static ACE_Object_Manager.
--enable-threads (yes): Enable threading support.
--enable-verb-not-sup (no): Enable verbose ENOTSUP
reports at run time.
--enable-trace (no): Enable ACE execution tracing
support.
--enable-xt-reactor (no): Enable support for the
ACE_XtReactor class.
--enable-fl-reactor (no): Enable support for the
ACE_FlReactor class.
--with-gperf (yes): Build the implementation of
gperf that comes with ACE.
--with-rmcast (yes): Include the ACE_RMCast library
when building ACE.
--with-qos (no): Include the ACE_QoS library when
building ACE.
--with-ssl (yes): Include the ACE_SSL library when
building ACE. Requires the SSL components to be available using the
compiler's and linker's default search directories.
--with-tli-device (/dev/tcp): Specifies the device
name for opening a TLI device at run time.
- Build ACE by typing
make.
- (Optional) Install ACE by typing
make install.
In order to test and develop the GNU Autotool support in ACE or
bootstrap autotool support into ACE when working directly off of ACE
sources in the CVS repository, you must have recent versions of GNU
Autoconf, Automake and Libtool installed on your host. Once
installed, autotool support may be bootstrapped into your workspace by
doing the following:
cd ACE_wrappers
autoreconf -I m4 --install --force
After doing so, you will be able to run the
configure
script.
Here's what you need to do to build ACE using GNU Make and ACE's traditional
per-platform configuration method:
- Install GNU make
3.79.1 or greater on your system (available via
http
anonymous ftp from ftp.gnu.org in the
pub/gnu/make/ directory).
You must use GNU make when using ACE's traditional
per-platform configuration method or ACE won't compile.
- Add an environment variable called ACE_ROOT that contains the
name of the root of the directory where you keep the ACE wrapper
source tree. The ACE recursive Makefile scheme needs this information.
There are several ways to set the ACE_ROOT variable. For
instance, in my .login file for TSCH/CSH I have the following entry:
setenv ACE_ROOT /home/cs/faculty/schmidt/ACE_wrappers
BTW, if you're running BASH or Bourne Shell you'll need to do the following:
ACE_ROOT=/home/cs/faculty/schmidt/ACE_wrappers; export ACE_ROOT
If you're building a number of versions of ACE, however, (e.g., for
different OS platforms or for different releases of ACE) you might use
the following approach (again assuming TCSH/CSH):
setenv ACE_ROOT $cwd
- Create a configuration file,
$ACE_ROOT/ace/config.h,
that includes the appropriate platform/compiler-specific
header configurations from the ACE source directory. For example:
#include "ace/config-sunos5-sunc++-4.x.h"
The platform/compiler-specific configuration file
contains the #defines that are used throughout ACE to indicate
which features your system supports. See the
$ACE_ROOT/ace/README file for a description of these
macro settings. If you desire to add some site-specific or build-specific
changes, you can add them to your config.h file; place them
before the inclusion of the platform-specific
header file.
There are config files for most versions of UNIX. If there
isn't a version of this file that matches your
platform/compiler, you'll need to make one. Please send me
email if you get it working so I can add it to the master ACE
release.
- Create a build configuration file,
$ACE_ROOT/include/makeinclude/platform_macros.GNU,
that contains the appropriate platform/compiler-specific
Makefile configurations, e.g.,
include $(ACE_ROOT)/include/makeinclude/platform_sunos5_sunc++.GNU
This file contains the compiler and Makefile directives that are
platform/compiler-specific. If you'd like to add make options, you
can add them before including the paltform-specific configuration.
NOTE! There really is not a # character before 'include' in the
platform_macros.GNU file. # is a comment character.
- Note that because ACE builds shared libraries, you'll need to set
LD_LIBRARY_PATH to whereever you put the binary version of the
ACE library. For example, you probably want to do something
like the following
% setenv LD_LIBRARY_PATH $ACE_ROOT/ace:$ACE_ROOT/lib:$LD_LIBRARY_PATH
- When all this is done, hopefully all you'll need to do is type:
% make
at the root of the ACE source tree. This will build the ACE
library, tests, the examples, and the sample applications.
Building the entire ACE release can take a long time and consume
lots of disk space, however. Therefore, you might consider
cd'ing into the $ACE_ROOT/ace/ directory and
running make there to build just the ACE library.
As a sanity check, you might also want to build and run the
automated "one-button" tests in $ACE_ROOT/tests/. Finally, if you're also
planning on building TAO, you
should build the gperf
perfect hash function generator application in $ACE_ROOT/apps/gperf/.
- If you need to regenerate the Svc_Conf_y.cpp file, you'll need to
get GNU Bison.
However, you should rarely, if ever, need to do this.
Below are instructions for building ACE with
Borland C++Builder,
Microsoft
Visual C++,
MinGW, and
Cygwin.
First, if you are upgrading from an older release, clean up everything
and rebuild from scratch to ensure that everything is rebuilt
correctly. You might have to manually go through the ACE directories
and delete all *.obj, *.dll, *.lib, *.ilk, *.pdb, *.idb, *.ncb, *.opt,
and *.exp files in order to start over from scratch (the Clean command
in MSVC may not do this).
ACE contains project files for Microsoft Visual C++ 6.0 (*.dsp/.dsw)
and Visual C++ .NET 2003 (*.vcproj/.sln). There are also
Makefile.bor files to compile ACE, and the ACE one-button tests with
Borland C++ Builder.
If you are building for a machine without a network card, you may want
to check
here first.
- Uncompress the ACE distribution into a directory, where it will
create an
ACE_wrappers directory containing the source. The ACE_wrappers
directory will be referred to as ACE_ROOT in the following steps -- so
ACE_ROOT\ace would be C:\ACE_wrappers\ace if you uncompressed into the
root directory.
- Create a file called
config.h in the ACE_ROOT\ace
directory that contains:
#include "ace/config-win32.h"
If you are building for Windows NT 4, Windows 2000, or Windows XP,
then you can start without any more changes. If you are building
on Windows 9x/Me, then you should add the line
#define ACE_HAS_WINNT4 0
before the #include statement in ACE_ROOT\ace\config.h and it
will turn off some WinNT/Win2K-specific code in ACE.
- Open a Command Prompt (DOS Box).
- Set the ACE_ROOT environment variable to point to the ACE_wrappers
directory. For example:
set ACE_ROOT=C:\ACE_wrappers
- Set the BCBVER environment vairable to the main version of your Borland C++ compiler.
Currently only 6 is supported, 4 and 5 are options but not supported anymore.
If BCBVER is not set we default to 6. For example:
set BCBVER=6
- Change to the ACE_ROOT\ace directory.
- Build release DLLs for ACE by going:
make -f Makefile.bor all
- You can build several different versions of ACE by setting environment
variables before you run make:
Set the environment variable below to build a debug version of ACE
set DEBUG=1
Set the environment variable below to build a static version of ACE
set STATIC=1
Set the environment variable below to build a unicode version of ACE
set UNICODE=1
Set the environment variable below to build a version of ACE with
Codeguard support. Should only be used when DEBUG is also set
set CODEGUARD=1
Set the environment variable below to build a version of ACE using the
C++BuilderX preview compiler. This compiler isn't supported at this moment
but by setting this environment variable the new compiler is used and
you can expirement with this compiler.
set CBX=1
You can then start the build with the command
make -f Makefile.bor all
You may also enable the options by passing them as command line options to make, for example:
make -f Makefile.bor -DDEBUG all
- Optionally install the ACE header files, libraries and executables
for use
in your applications. Here we are installing them into C:\ACETAO:
make -f Makefile.bor -DINSTALL_DIR=C:\ACETAO install
These instructions do not cover all possible build configurations. Please
see
http://www.tenermerx.com/tao_bcb/index.html
for more detailed information on building and using ACE+TAO with Borland C++
Builder.
Note that when you run make in a sub directory you give make -f Makefile.bor all. The all is needed to make sure the complete project is build.
The Borland C++ Builder 4.0/5.0/6.0/2006 port has been done by Jody Hagins, Christopher Kohlhoff and Johnny Willemsen.
ACE TESTS
Before you can build the tests you need to build the protocols directory.
Change the directory to ACE_ROOT\protocols and start the build with:
make -f Makefile.bor all
The tests are located in ACE_ROOT\tests, change to this directory.
You build then the tests with the following command:
make -f Makefile.bor all
Once you build all the tests, you can run the automated test script using:
perl run_test.pl
in the
tests directory to try all the tests. You need to make
sure the ACE bin and lib directory (in this case
ACE_ROOT\bin and ACE_ROOT\lib)
are on the path before you try to run the tests.
- Uncompress the ACE distribution into a directory, where it will
create a ACE_wrappers directory containing the distribution. The
ACE_wrappers directory will be referred to as ACE_ROOT in the
following steps -- so ACE_ROOT\ace would be C:\ACE_wrappers\ace if
you uncompressed into the root directory.
- Create a file called
config.h in the ACE_ROOT\ace
directory that contains:
#include "ace/config-win32.h"
- The static, DLL and MFC library builds are kept in
different workspaces. Files with names *_Static contain project
files for static builds. Workspaces for static and DLL builds will be
available through the stock release at DOC group's website. The
workspaces for MFC are not available and have to be generated using
MPC. Please see MPC's README for
details.
- Now load the workspace file for ACE (ACE_ROOT/ACE.dsw).
- Make sure you are building the configuration (i.e, Debug/Release)
the one you'll use (for example, the debug tests need the debug
version of ACE, and so on). All these different configurations are
provided for your convenience. You can either adopt the scheme to
build your applications with different configurations, or use
ace/config.h to tweak with the default settings on
NT.
Note: If you use the dynamic libraries,
make sure you include ACE_ROOT\lib in your PATH whenever you run
programs that uses ACE. Otherwise you may experience problems
finding ace.dll or aced.dll.
- If you are building for Windows NT 4 or later (Windows 2000, XP, etc.)
then you can start building without anymore changes. If you are building
on Windows 9x/Me, then you should add the line
#define ACE_HAS_WINNT4 0
before the #include statement in ACE_ROOT\ace\config.h and it
will turn off some WinNT/Win2K-specific code in ACE.
- If you want to use the standard C++ headers (iostream, cstdio, ...
as defined by the C++ Standard Draft 2) that comes with MSVC,
then add the line:
#define ACE_HAS_STANDARD_CPP_LIBRARY 1
before the #include statement in ACE_ROOT\ace\config.h.
- To use ACE with MFC libraries, also add the following to
your
config.h file. Notice that if you want to
spawn a new thread with CWinThread, make sure you spawn the
thread with THR_USE_AFX flag set.
#define ACE_HAS_MFC 1
By default, all of the ACE projects use the DLL versions of the
MSVC run-time libraries. You can still choose use the static (LIB)
versions of ACE libraries regardless of run-time libraries. The
reason we chose to link only the dynamic run-time library is that
almost every NT box has these library installed and to save disk
space. If you prefer to link MFC as a static library into ACE, you
can do this by defining ACE_USES_STATIC_MFC in your
config.h file. However, if you would like to link
everything (including the MSVC run-time libraries) statically,
you'll need to modify the project files in ACE yourself.
- Static version of ACE libraries are built with
ACE_AS_STATIC_LIBS
defined. This macro should
also be used in application projects that link to static ACE
libraries
Optionally you can also add the line
#define ACE_NO_INLINE
before the #include statement in ACE_ROOT\ace\config.h to disable
inline function and reduce the size of static libraries (and your
executables.)
- ACE DLL and LIB naming scheme:
We use the following rules to name the DLL and LIB files in ACE
when using MSVC.
"Library/DLL name" + (Is static library ? "s" :
"") + (Is Debugging enable ? "d" : "")
+ {".dll"|".lib"}
More information for ACE/TAO on MSVC can be found
here. The doxygen version of this
document is available under Related Topics in the ACE Library.
ACE TESTS
The tests are located in ACE_ROOT\tests. There is also a workspace in
that directory to build all the tests (tests.dsw)
Once you build all the tests (Batch Build works well for this), you
can run perl script run_test.pl in the
tests directory to try all the tests.
BUILDING ACE ON A WIN32 MACHINE THAT LACKS A NETWORK CARD
You may want to run ACE on a non-networked machine. To do so, you must
install TCP/IP and configure it to ignore the absence of a network
card. This is one method:
- Run Control Panel
- Choose Network from Control Panel
- Add Adapter: MS Loopback Adapter
- Configure MS Loopback Adapter with 802.3 (default)
- Add Protocol: TCP/IP Protocol
- Configure TCP/IP Protocol with a valid IP address and subnet mask.
Leave everything else at the default settings.
- Add Service: Workstation
- Exit and Restart System
- Run Control Panel again
- Choose Services from Control Panel
- The following services are not necessary and may
be set to Disabled Startup:
Alerter
Computer Browser
Net logon
Messanger
- Choose Network from Control Panel
- Confirm the following setup. This is all you need to run ACE:
Installed Software:
Computer Browser
MS Loopback Adapter Driver
TCP/IP Protocol
Workstation
Installed Adapter Cards:
MS Loopback Adapter
WIN32 ALPHA CONFIGURATIONS
The project files for Visual C++ no longer contain any configurations
targetted to Windows NT on the DEC Alpha. Below are the steps needed to
recreate the Alpha configurations:
- Load the project on the Alpha machine.
- Go to the Build menu and then select Configurations.
- Select the project that you want to convert.
- Click on Add.
- Select the x86 configuration to "Copy settings from"
(either Debug or Release versions).
- Prepend "Alpha " to the beginning of the name under
"Configuration".
- Click OK.
- Close the "Configurations" window.
- Now go to the Project settings.
- For the General Settings, change the output directories to standard ACE
output directories. Intermediate Directories are "Debug" and
"Release" in most cases. The Output Directories are blank,
except for Release versions of executables, in which it is also
"Release".
- For the C/C++ Settings, make sure that the Code Generation's runtime
library is set to "Multithreaded DLL" or "Debug Multithreaded
DLL".
Note: MSVC 6 has a bug where if a .dsp is converted from version 5 to 6 on
x86, the Alpha configuration can get corrupted. This seems to happen when additional
include or library directories are specified using backslashes instead of forward
slashes. If this occurs, the easiest way to fix it is to recreate it.
If you are building for a machine without a network card, you may want
to check here first.
Building and installing ACE on MinGW
uses a mix of a UNIX building process and
Win32 configuration files.
Also, as MinGW uses GNU g++, you may want to take
a look at the Compiling ACE with GNU g++ section.
You will need the MinGW build tools and libraries, downloable from
http://www.mingw.org.
For our build we require the packages
MinGW and MSYS.
- Install the MinGW tools into a common directory, say c:/mingw.
- Install the MSYS tools into a common directory, say c:/msys.
- Open a MSYS shell. Set your PATH environment variable so
your MinGW's bin directory is first:
% export PATH=/c/mingw/bin:$PATH
- Add an ACE_ROOT environment variable pointing to the
root of your ACE wrappers source tree:
% export ACE_ROOT=/c/work/mingw/ACE_wrappers
From now on, we will refer to the root directory of the ACE
source tree as $ACE_ROOT.
- Create a file called config.h in the
$ACE_ROOT/ace directory that contains:
#include "ace/config-win32.h"
If you are building for Windows 9X/Me (ie, not WinNT or
Win2K), you will need to add:
#define ACE_HAS_WINNT4 0
before the #include line.
- Create a file called platform_macros.GNU in the
$ACE_ROOT/include/makeinclude directory containing:
include $(ACE_ROOT)/include/makeinclude/platform_mingw32.GNU
In the above text, don't replace $(ACE_ROOT) with the
actual directory, GNU make will take the value from the
environment variable you defined previously.
If you lack Winsock 2, add the line
winsock2 = 0
before the previous one.
- In the MSYS shell, change to the $ACE_ROOT/ace directory and
run make:
% cd $ACE_ROOT/ace
% make
This should create libACE.dll (the Win32 shared library) and
libACE.dll.a (the Win32 import library for the DLL).
Note that the name for the ACE DLL follows the MinGW convention, which itself
resembles UNIX.
If you want static libs also, you may run:
% make static_libs=1
-
The same rules for Win32 search of DLLs apply for MinGW. If you
want to run some ACE programs from the MSYS shell, you may
need to add the directory for libACE.dll to your PATH:
% export PATH=/c/work/mingw/ACE_wrappers/ace:$PATH
ACE TESTS
The tests are located in $ACE_ROOT/tests.
After building the library, you can change to that directory and run
make:
% cd $ACE_ROOT/tests
% make
Once you build all the tests, you can run
run_tests.pl in the
tests directory to try all the tests:
% perl run_test.pl
If you are using ACE as a DLL, you will need to modify your PATH
variable as explained above.
You may want to check $ACE_ROOT/tests/README for the status
of the various tests on MinGW and the different Windows flavors.
If you are building for a machine without a network card, you may want
to check here first.
Building and installing ACE on Cygwin
uses the UNIX building process.
Also, as Cygwin uses GNU g++, you may want to take
a look at the Compiling ACE with GNU g++ section.
You will need the Cygwin build tools and libraries, downloable from
http://www.cygwin.com.
For our build we require the following packages besides the packages the
setup selects by default:
gcc (version 3.3.3), cygipc, make, perl, binutils.
- Install Cygwin (this can be easy downloading and running
setup.exe
from the Cygwin site). For working with ACE we recommend
to select
DOS as default text file type.
- Open a Cygwin shell. Set your PATH environment variable so
your Cygwin bin directory is first:
% export PATH=//c/cygwin/bin:$PATH
Note Cygwin uses ``/'' as directory separator,
and ``//X'' as a notation for Win32 drive X.
Note also that you can't use ``c:/cygwin/bin''
because, for Cygwin,
``:'' is path separator character, as in UNIX.
- Add an ACE_ROOT environment variable pointing to the
root of your ACE wrappers source tree:
% export ACE_ROOT=c:/work/cygwin/ACE_wrappers
Note here you can't use the ``//X'' Cygwin
notation as this is seen by Cygwin's compiler and it doesn't
support that (it does support ``/'' as directory
separator however).
From now on, we will refer to the root directory of the ACE
source tree as $ACE_ROOT.
- Create a file called config.h in the
$ACE_ROOT/ace directory that contains:
#include "ace/config-cygwin32.h"
- Create a file called platform_macros.GNU in the
$ACE_ROOT/include/makeinclude directory containing:
include $(ACE_ROOT)/include/makeinclude/platform_cygwin32.GNU
In the above text, don't replace $(ACE_ROOT) with the
actual directory, GNU make will take the value from the
environment variable you defined previously.
- On the Cygwin shell, change to the $ACE_ROOT/ace directory and
run make:
% cd $ACE_ROOT/ace
% make
This should create libACE.dll (the Win32 shared library) and
libACE.dll.a (the Win32 import library for the DLL).
Note the name for the ACE DLL on Cygwin follows the UNIX convention.
If you want static libs also, you may run:
% make static_libs=1
-
The same rules for Win32 search of DLLs apply for Cygwin. If you
want to run some ACE programs from the Cygwin shell, you may
need to add the directory for libACE.dll to your PATH:
# export PATH=//c/work/cygwin/ACE_wrappers/ace:$PATH
If you are using MPC-generated Makefiles, then the DLLs have been
placed in the lib directory instead of ace and thus your PATH
addition would need to look like this:
# export PATH=//c/work/mingw/ACE_wrappers/lib:$PATH
ACE TESTS
The tests are located in $ACE_ROOT/tests.
After building the library, you can change to that directory and run
make:
% cd $ACE_ROOT/tests
% make
Once you build all the tests, you can run
run_tests.pl in the
tests directory to try all the tests:
% perl run_test.pl
If you are using ACE as a DLL, you will need to modify your PATH
variable as explained above.
You may want to check $ACE_ROOT/tests/README for the status
of the various tests on Cygwin and the different Windows flavors.
Interix comes with a BSD style make you need GNUmake.
Make builds easily under Interix or there is a pre-built
package at:
http://www.interopsystems.com/tools/warehouse.htm
If you are building for a machine without a network
card, you may want to check here first.
This port was built and tested under Interix 3.5. a.k.a.
Windows
Services for UNIX 3.5.
To build follow the Traditional ACE/GNU Make
Configuration instructions replacing the following include directives:
#include
"ace/config-win32-interix.h"
for the config.h header
and:
include
$(ACE_ROOT)/include/makeinclude/platform_win32_interix.GNU
for your platform_macros.GNU file.
ACE should build fine with just 'make', the only other option tried thus far is
'make static_libs_only=1' which also works. Any
other options may not work.
ACE TESTS
The tests are located in $ACE_ROOT/tests. After building the library, you can
change to that directory and run make:
% cd $ACE_ROOT/tests
% make
Once you build all the tests, you can run run_test.pl in the tests directory to try all the tests:
% run_test.pl
If you are using ACE as a shared library, you will need
to modify your LD_LIBRARY_PATH as explained inTraditional ACE/GNU Make Configuration.
For the most part, you should be able to follow the instructions above
to build ACE and applications that use it. Start with the
Unix instructions above to build ACE and the
applications that use it. Please see below for more information on
building ACE on NT hosts for VxWorks targets.
A few notes on VxWorks builds (thanks to
Paul von Behren and
Remedy IT for these notes):
- VxWorks builds are done with a cross compiler, i.e., the compiles
are done on a workstation creating object modules which are
downloaded and loaded into the VxWorks target system.
- C++ object modules must be post-processed by a VxWorks
utility called "munch" to set up calls to static constructors and destructors.
ACE integrates the makefile includes/rules files
distributed with VxWorks to achieve maximum compatibility and reuse the target
specifications and buildcommands defined by Windriver itself.
The original ACE support for VxWorks included a perl script called
$ACE_ROOT/bin/ace_ld,
which was called from the Makefiles, replacing
the traditional
ld step. Although this script is currently still
available it is not used anymore.
You must have perl installed to use ace_ld. If perl is not on your path, you'll
have to set PERL_PATH to the full path (including
perl.exe), either in your
$(ACE_ROOT)/include/makeinclude/platform_macros.GNU
or in your environment.
- Wind River provides GCC/G++ cross-compilers for the
supported target platforms. The executables are named cc<target>
and g++<target>; for example, ccppc and g++cpp for PowerPC
targets.
You'll have to let ACE know the target type at compile time. There
are several ways to do this; please see the
$ACE_ROOT/include/makeinclude/platform_vxworks5.5.x.GNU
platform file for detailed information.
The VxWorks platform_vxworks*.GNU files are set up so that shared
libraries are not built on VxWorks, by default. Only static
libraries, with .a extension, are built. Therefore, it's not
necessary to set the LD_LIBRARY_PATH environment variable on your host
system when building for VxWorks targets. Please note, however, if
you use TAO on VxWorks that you will need to set your LD_LIBRARY_PATH
to find the TAO IDL compiler libraries (installed in the ace
directory) on the host.
These non-default VxWorks kernel configuration #defines
are required with ACE:
#define INCLUDE_CPLUS /* include C++ support */
#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */
#define INCLUDE_POSIX_ALL /* include all available POSIX functions */
For completeness, here are the non-default
#defines that
we used for VxWorks 5.3.1/g++ 2.7.2:
#define INCLUDE_CPLUS /* include C++ support */
#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */
#define INCLUDE_CONFIGURATION_5_2 /* pre-tornado tools */
#define INCLUDE_DEBUG /* pre-tornado debugging */
#define INCLUDE_LOADER /* object module loading */
#define INCLUDE_NET_SYM_TBL /* load symbol table from network */
#define INCLUDE_SYM_TBL_SYNC /* synchronize host and target symbol tables */
#define INCLUDE_NFS /* nfs package */
#define INCLUDE_PING /* ping() utility */
#define INCLUDE_POSIX_ALL /* include all available POSIX functions */
#define INCLUDE_RDB /* remote debugging package */
#define INCLUDE_RLOGIN /* remote login */
#define INCLUDE_RPC /* rpc package */
#define INCLUDE_SECURITY /* shell security for network access */
#define INCLUDE_SHELL /* interactive c-expression interpreter */
#define INCLUDE_SHOW_ROUTINES /* show routines for system facilities*/
#define INCLUDE_SPY /* spyLib for task monitoring */
#define INCLUDE_STARTUP_SCRIPT /* execute start-up script */
#define INCLUDE_STAT_SYM_TBL /* create user-readable error status */
#define INCLUDE_SYM_TBL /* symbol table package */
#define INCLUDE_UNLOADER /* object module unloading */
#define INCLUDE_WINDVIEW /* WindView command server */
Also, automatic construction/destruction of static objects
should be enabled.
If you use TAO, it's also a good idea to increase the
NUM_FILES parameter from its default of 50 to,
say, 1000.
Please note that those VxWorks kernel configuration parameters
are set in the VxWorks configAll.h file. You must rebuild your
VxWorks kernel after modifying that file.
If you're first getting started with ACE and/or VxWorks, I recommend
just building the ACE library and tests first. (Some of the ACE
examples, in System_V_IPC, don't build on VxWorks yet.) Then try
running the tests. Please see $ACE_ROOT/tests/README for the latest
status of the ACE tests on VxWorks.
Please note that the main entry point is renamed to
ace_main (configurable via ACE_MAIN) on VxWorks with g++,
to comply with its restriction against using main.
In addition, ACE_HAS_NONSTATIC_OBJECT_MANAGER is enabled by default
to cleanly support construction and destruction of static objects.
Please see the Non-static
ACE_Object_Manager discussion for the important implication
of this feature.
ACE threads (VxWorks tasks) can be named, for example, by supplying a
non-null argument to the Thread_Manager spawn routines. However,
names beginning with "==ace_t==" are forbidden because
that prefix is used internally by ACE.
You can spawn a new task to run ace_main, using either
VxWorks sp, or ACE'S spa.
spa can be used from the VxWorks shell to pass arguments
to ace_main. Its usage is:
spa ace_main, "arg1" [, ...]
All arguments must be quoted, even numbers. You can start also ace_main
without spawning another thread by using:
spaef ace_main, "arg1" [, ...]
ACE also provides the function
vx_execae which is capable of running
ace_main in a separate thread, wait for the task to finish and return
the return code from
ace_main:
int vx_execae (FUNCPTR acemain,char* arguments, int prio = 0, int opt = 0, int stacksz = 0);
You could call this from the VxWorks shell like:
my_rc = vx_execae ace_main, "-o server.ior -ORBDottedDecimalAddresses 1"
When prio, opt or stacksz are omitted or specified
as 0 default values will be used. See the VxWorks shell documentation for the
defaults for prio and opt. For stacksz the default is
ACE_NEEDS_HUGE_THREAD_STACKSIZE.
The arguments string will be parsed and passed on to ace_main as
a regular argc and argv.
Be aware of the fact that when you execute ace_main directly from the VxWorks
shell argc will be zero and argv* will also be zero. Using argv[0] will not return
the program name, but will result in a crash.
The ACE helper functions spa, spaef and vx_execae prevent
this problem by building a regular argc and argv which also contain a
valid argv[0] element.
NOTE: Since VxWorks support is currently being reworked with
an initial focus on static builds the support for shared builds is momentarily
broken. This will be remedied(!) as soon as possible.
ACE supports shared libraries for VxWorks, but only with the g++
compiler. To build shared libraries instead of the default static
libraries, added shared_libs=1 (not
shared_libs_only=1) to either your
ACE_wrappers/include/makeinclude/platform_macros.GNU or
your make invocation. Then, be sure to load the ACE (and
any other) shared library before loading your executable(s).
A shared library for VxWorks uses the same code as for a static
(non-shared) library. However, calls to static constructors/
destructors are added. The code in the shared library must
be reentrant if you shared it between programs (tasks). The
ACE library meets this requirement.
Shared libraries reduce build time, executable size, and load
time of the executable. But, you must manually load the shared
library before loading your executable(s) with a command such as:
-> ld < libACE.so
Shared libraries can be unloaded the same way an executable
(module) is unloaded.
NOTE: Shared libraries on VxWorks aren't the same as
shared libraries on other operating systems. In particular, there is
no support for creating copies of writeable global (static) data in
the shared library. This includes the singleton ACE_Object_Manager
instance pointer. If you share global data between separate programs,
they may not work properly. See the discussion of shared code and
reentrancy in the VxWorks' Programmers Guide.
Instead of trying to run separate programs onto a VxWorks target, we
recommend creating just one program, and spawning a thread for each
task. The TAO IDL_Cubit test collocation
test is a good example.
It's easy to link your ACE and/or TAO libraries into the VxWorks kernel.
Just build
shared versions, but
disable the munch step. The easiest way to do that is to set the
LD make variable to the name of your linker. For
example, to build a libACE.so for PowerPC that can be linked into
the kernel:
% cd $ACE_ROOT/ace
% make LD=ldppc shared_libs=1
After building the shared lib, link it into the kernel by setting
the
MACH_EXTRA make variable in the kernel configuration
Makefile. Then, build the kernel using
make exe.
It is possible to generate a script to execute all ACE tests. You can do this by executing
% perl run_test.pl -v -o > run_test.vxworks
The ACE tests write their output files in a directory named
log/, below the current (
tests) directory.
To run the tests from the build directory on an NT host where you crossbuild your
VxWorks ACE/TAO you can set up the Target Server File System (TSFS) in your Target Server
configuration. If you f.i. set the root for the TSFS to the root directory of your builddisk
you can set the default directory for the target by issueing the following command
from a Host shell: '@cd "/tgtsvr/{path to ACE}/ACE_wrappers/tests"'.
The '@' addition makes sure this command is executed for the target environment and not the
local host shell environment.
If you also issue the command 'cd {path to ACE}/ACE_wrappers/tests' you can execute the
generated one button testscript like: '< run_test.vxworks'.
Running the ACE tests automatically from the ACE autobuild tool using Target Server and Host
shell options is also supported.
If you don't have NFS included in your VxWorks kernel, you can use these steps, provided by
Clarence M. Weaver,
to run the tests and capture their output:
- What I did was create a log directory on the boot NT host of my VxWorks
target.
- I copied all the test applications and the run_test.vxworks script to
the parent of the log directory.
- Using the target shell not the host shell, I "cd" to the directory
containing the script and test programs.
- Invoked the script using
< run_test.vxworks from this target shell.
Kirk Davies provided this
approach for running the ACE tests on Tornado II:
The following, very useful information was contributed by
Chris Ryan
and
Paul von Behren.
Please submit corrections, additions, or clarifications to the
the
ACE mailing list.
NOTE:The make (version 3.74) that is provided with
Tornado 2.2 cannot be used to build ACE. A working version is available
from the WindRiver support site, download the
make3_80.gvk_patches and the
make3_80.tor2_2.new_dependency_rules package and install them.
Using the Cygnus tools, this approach works:
A few additional Windows Notes, from Paul von Behren:
- Cygnus has created a Win32 API which is compatible with a
"generic" Unix environment. Using this library, they have ported a
large collection of GNU tools to WinNT/95 - including a port of
gcc/g++. See http://www.cygnus.com/misc/gnu-win32/
A related link is ftp://ftp.cygnus.com/pub/gnu-win32/latest/
- To set up the command-prompt build environment, run
Tornado\host\x86-win32\bin\TorVars.bat. This is done
implicitly within the Tornado IDE.
- To run
ace_ld, you still need perl installed -
see http://www.activestate.com/software/default.htm
for Windows perl.
- The Tornado IDE will use a standard Makefile for project
builds, but does not have a GUI interface for managing the
Makefile. By default, it will use rules from Makefile in the current
directory and you can configure it to add certain Makefile
targets to the project. If you have
ACE_ROOT defined
before starting Tornado, you can specify an ACE Makefile as a Tornado
target and Tornado will then call make from the menu.
And Chris Ryan's instructions for building for VxWorks targets
on Windows NT hosts:
- Path setting that seems to be working is:
/tornado/host/x86-win32/bin:
/tornado/host/x86-win32/lib/gcc-lib/i386-wrs-vxworks/cygnus-2.7.2-960126:
/tornado/host/x86-win32/i386-wrs-vxworks/bin:
/ace/ace_wrappers/bin:
/gnuwin32/b18/H-i386-cygwin32/bin:
/gnuwin32/b18/tcl/bin:
/WINNT/system32:
/WINNT:
/WINNT/system32/nls/ENGLISH:
/bin
Other environment variables:
WIND_BASE=/tornado
SHELL=/bin/sh.exe
TERM=pcbios
TAO_ROOT=/ace/ACE_wrappers.vxworks/TAO
CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.EXE
GCC_EXEC_PREFIX=/tornado/host/x86-win32/lib/gcc-lib/
WIND_HOST_TYPE=x86-win32
ACE_ROOT=/ace/ACE_wrappers.vxworks
/tornado is the root of the Tornado install
($WIND_BASE).
/gnuwin32 is the root of a Cygnus GNU download and install.
/bin content is:
aced.dll
cygwin.dll
perl.exe
rm.exe
sh.exe
true
aced.dll is produced in an ACE NT source tree according to
documented procedure for NT VC++ 6.0 ACE build.
cygwin.dll is from the Cygnus GNU software download and install.
- Basically, follow documented procedure for ACE build/install on UNIX
platform. Create a
$ACE_ROOT/ace/config.h that looks
like:
#include "config-vxworks5.x.h"
And create a
$ACE_ROOT/include/makeinclude/platform_macros.GNU
that looks like:
WIND_BASE = /tornado
WIND_HOST_TYPE = x86-win32
CPU = I80486
include $(ACE_ROOT)/include/makeinclude/platform_vxworks5.5.x.GNU
- When using cygnus windows GNUTools on WinNT you have to start
make with "--unix" option, otherwise WinNT shell cmd.exe is responded and
not sh.exe, i.e.,
make --unix static_libs=1
TAO on NT Tornado host, VxWorks target.
- Build ACE and TAO_IDL in the NT tree as already documented.
Be sure to build ACE's gperf on NT, in
ACE_wrappers/apps/gperf/src.
- Build $TAO_ROOT/tao
CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe
cd $TAO_ROOT/tao
/gnuwin32/b18/H-i386-cygwin32/bin/make
- Build orbsvcs.
CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe
cd $TAO_ROOT/orbsvcs/orbsvcs
/gnuwin32/b18/H-i386-cygwin32/bin/make
- Build $TAO_ROOT/tests
Jaffar Shaikh's
Notes for Building ACE and TAO for VxWorks on NT host
Scenario: I was building the ACE and TAO for VxWorks
on NT. The target system was a PPC860 based chassis and another a NT
host based card.
Host System:
NT 4.0 workstation with 128 M RAM, 266MHz Pentium.
Software Needed For Building TAO
1) Active State's ActivePerl from
http://www.activestate.com/software/default.htm
2) Tornado 2.2.1 from Windriver.
3) Cygwin GNU to build TAO. It is available for NT as a freeware
from the Cygwin site
The Cygwin Make (version 3.75) can only build the TAO not the
Tornado II make (version 3.74)
Environment Variables:
On NT the environment Variables are set as follows, (from
Control Panel-> System -> Environment)
I added following Environment variable entries to PATH
C:\Perl\bin\;
C:\tornado\host\x86-win32\bin;
C:\tornado\host\x86-win32\powerpc-wrs-vxworks\bin;
C:\tornado\host\x86-win32\lib\gcc-lib\powerpc-wrs-vxworks\cygnus-2.7.2-960126;
C:\Corba\Ace_wrappers\bin;
C:\Cygwin\bin;
C:\Cygwin\usr\bin;
C:\bin
Additional Environmental variables and the values,
CPU=PPC860
LD_LIBRARY_PATH=
SHELL=/bin/sh.exe
ACE_ROOT=/Corba/ACE_wrappers
WIND_BASE=/tornado
SHELL=/bin/sh.exe
TERM=pcbios
TAO_ROOT=/Corba/ACE_wrapper/Tao
CPP_LOCATION=/Program Files/Microsoft Visual Studio/VC98/Bin/CL.exe
GCC_EXEC_PREFIX=/tornado/host/x86-win32/lib/gcc-lib/
WIND_HOST_TYPE=x86-win32
PERL_PATH=/perl/bin/perl.exe
Directories of importance
C:\Corba <-- Ace_wrappers (uzipped)
C:\tornado <-- Tornado installed
C:\Perl <-- Perl installed
C:\Cygwin <-- Cygwin installed
C:\bin <-- Copy these files,
Ace.dll, <-- After you build Ace
gperf.exe <-- After you build gperf
Cygwin1.dll, <-- After you install Cygwin
perl.exe, <-- After you install Perl
rm.exe <-- After you install Cygwin
sh.exe <-- After you install Cygwin
true <-- After you install Cygwin
Create Files
1) C:\Corba\ACE_Wrappers\ace\config.h
with entry
#if defined (_MSC_VER) || (__BORLANDC__)
#include "ace/config-win32.h"
#undef ACE_HAS_EXCEPTIONS
#else
#include "ace/config-vxworks5.x.h"
#define ACE_HAS_IP_MULTICAST
#endif
2) C:\Corba\ACE_wrappers\include\makeinclude\platform_macros.GNU
WIND_BASE = /tornado
WIND_HOST_TYPE = x86-win32
include
$(ACE_ROOT)/include/makeinclude/platform_vxworks5.5.x.GNU
ACE_COMPONENTS=FOR_TAO (you may choose this option to build ACE
library that supports TAO)
Steps to Build
1) Build Ace.dll under NT
In MS Visual C++ open C:\Corba\ACE_wrappers\ace.dsw And build Ace
DLL
Copy Ace.dll in C:\bin
2) Build gperf utility under NT
In MS Visual C++ open
C:\Corba\ACE_wrappers\apps\gperf\src\gperf.dsw. Build gperf.exe
Copy gperf.exe to C:\bin
3) Mount Directries in Cygwin
Click on Cygnus Solutions -> Cygwin Bash Shell
Mount following directories by using mount command.
create respective directories first then use mount command
e.g. Create /Corba directory then use $mount -s "C:\Corba"
/Corba
C:\Corba mount to /Corba
C:\tornado mount to /tornado
C:\Perl mount to /perl
C:\Cygwin mount to /cygwin
C:\bin mount to /bin
C:\Program Files mount to /Program Files
4) Build ACE in Cygwin
$cd /Corba/ACE_wrappers/ace
$make static_libs=1
This will build your ace library libACE.a for VxWorks. If you use
option shared_libs=1 then the build will be libACE.so. The other
options are same as follows.
5) Build TAO in Cygwin
$cd $TAO_ROOT/tao
$make debug=0 optimize=1 static_libs_only=1 minimum_orb=1
for shared libs use shared_libs=1
The minimum Tao does not have following components,
Dynamic Skeleton Interface
Dynamic Invocation Interface
Dynamic Any
Interceptors
Interface Repository
Advanced POA features
CORBA/COM interworking
You may play around with above options to find suitable build for
your needs. For example when you give option debug=1 all the debug
symbols will be created and the build will huge in size. The debug
symbols are necessary when you want to debug your code.
The following explains how to build the ACE
network services on
UNIX and
Win32.
Building and installing ACE Network Services on UNIX is relatively
simple (the
process for Win32 is different).
Here's what you need to do:
- Build and install ACE on UNIX as described earlier. If ACE is built at the root of the ACE
source tree (and ACE has been ported to your platform, of course) the
netsvcs static and shared object libraries should be built
automatically. In addition, the server driver program
(
main) contained in $ACE_ROOT/netsvcs/servers/main.cpp
should also be compiled and ready to run.
- Set your
LD_LIBRARY_PATH environment variable to
where the binary version of the ACE netsvcs library. For
example, you probably want to do something like the following
% setenv LD_LIBRARY_PATH $ACE_ROOT/ace:$ACE_ROOT/lib:$LD_LIBRARY_PATH
- By default, if the shared object library is built, the services
are linked into the
main driver program dynamically.
To specify which services should be linked in and executed, edit the
$ACE_ROOT/netsvcs/servers/svc.conf
file. During your editing, you should update information (such as the
default service port numbers) that affects the initialization of
services in this file. Refer to the
Service Configurator
documentation to learn how the configuration file is parsed and
how the services are dynamically linked and executed. In
addition, refer to the Network
Services documentation to learn more about how to configure
each network service.
- If you only want to link the services statically, simply remove
or rename the svc.conf file.
export RTEMS_MAKEFILE_PATH=/opt/rtems/CPU-rtems/BSP
# setup the build structure
cd ACE_wrappers
# create the host (e.g. Linux in this case) build tree
bin/create_ace_build.pl Linux_g++
cd build/Linux_g++/ace
ln -s ../../../ace/config-linux.h config.h
cd ../include/makeinclude
ln -s ../../../../include/makeinclude/platform_linux.GNU platform_macros.GNU
cd ../../../..
# create the target build tree
bin/create_ace_build.pl rtems
cd build/rtems/TAO
/bin/rm -r TAO_IDL
ln -s ../../Linux_g++/TAO/TAO_IDL .
cd ../ace
ln -s ../../../ace/config-rtems.h config.h
cd ../include/makeinclude
ln -s ../../../../include/makeinclude/platform_rtems.x_g++.GNU platform_macros.GNU
cd ../../../..
# build the host side of things
cd build/Linux_g++
export ACE_ROOT=`pwd`; export LD_LIBRARY_PATH=`pwd`/ace:`pwd`/lib:$LD_LIBRARY_PATH
cd ace
make
# optionally build the ACE tests
cd ../tests
make
cd ../TAO
make
# build the target side of things
cd ../rtems
export ACE_ROOT=`pwd`
cd ace
make
cd ../tests
# build rtems_init.o by hand
make -f ../include/makeinclude/Makefile.rtems rtems_init.o
make
cd ../TAO
make
Once again, there are supplied project for MSVC 6.0 or later for
the Network Services.
The first step for all platforms is to build and install the
OpenSSL distribution. The
ACE_SSL library must then be built according to the instructions
below.
Unix
- Make sure the OpenSSL header file directory is in your compiler's
include path, and that OpenSSL libraries are in your library link/load
path (e.g.
LD_LIBRARY_PATH). If you
installed OpenSSL into a set of directories unknown by the compiler,
set the
SSL_ROOT environment variable to point to the
top level directory of your OpenSSL distribution, i.e. the one
containing OpenSSL's include and lib
directories.
- Add
ssl=1 to your MPC
$ACE_ROOT/bin/MakeProjectCreator/config/default.features
or $ACE_ROOT/local.features file, and re-run MPC to add
support for building the ACE_SSL library to your GNUmakefiles.
- Build ACE as described above. When building ACE, add
"ssl=1"
to your make
command line invocation, or add it to your
platform_macros.GNU
file.
- Build the ACE_SSL library in the $ACE_ROOT/ace/SSL
directory. The ACE_ROOT environment variable should be set
prior to this point.
Microsoft Visual Studio
- Set the
SSL_ROOT environment variable to the location
of the directory containing the OpenSSL inc32 and
out32dll directories.
- Add
ssl=1 to your MPC
$ACE_ROOT/bin/MakeProjectCreator/config/default.features
or $ACE_ROOT/local.features file, and re-run MPC to add
support for building the ACE_SSL library to your MSVC++
workspaces and projects.
- Open the
ACE.dsw workspace, and refer to the ACE build
and installation instructions above for details on creating a
config.h configuration header for this platform. Once
the config.h file has been created, build the
ACE_SSL project.
Borland C++
Support for building ACE's ACE_SSL library and TAO's SSLIOP
pluggable protocol with Borland C++ does exist.
- Set the
SSL_ROOT environment variable to the location
of the directory containing the OpenSSL inc32 and
out32 directories.
- Add
ssl=1 to your MPC
$ACE_ROOT/bin/MakeProjectCreator/config/default.features
or $ACE_ROOT/local.features file, and re-run MPC to add
support for building the ACE_SSL library to your Borland C++ makefiles.
- Build ACE and TAO.
There is a general method for building and using
ACE_Reactors for various GUI
libraries.
Building GUI Reactor Library
- Try to generate build files using MPC. Inspect the output of MPC to find out which features are
necessary to build given reactor. Add these features to
ACE_wrappers/bin/MakeProjectCreator/*.features file, or pass them directly to MPC
using -features command line option. For example, for FlReactor the procedure
consists of five steps
- In the first pass one gets that
x11 (X11 libraries) is missing.
$ mwc.pl
Skipping ACE_FlReactor (ace_flreactor.mpc), it requires x11.
Ensure that X11 libraries are installed, then pass x11=1 feature to MPC.
- In the second pass one gets that
gl (OpenGL library) is missing.
$ mwc.pl -features x11=1 ace.mwc
Skipping ACE_FlReactor (ace_flreactor.mpc), it requires gl.
Ensure that OpenGL libraries are installed, then pass gl=1 feature to MPC.
- In the third pass one gets that
fl (Fast Light Toolkit) is missing.
$ mwc.pl -features x11=1,gl=1 ace.mwc
Skipping ACE_FlReactor (ace_flreactor.mpc), it requires fl.
Ensure that Fast Light Toolkit libraries are installed, then pass fl=1
feature to MPC.
- In the fourth pass one gets that
ace_flreactor feature is missing
$ mwc.pl -features x11=1,gl=1,fl=1 ace.mwc
Skipping ACE_FlReactor (ace_flreactor.mpc), it requires ace_flreactor.
Allow MPC to generate makefiles for FlReactor by setting ace_flreactor=1 feature.
- In the last pass one obtains files for building
FlReactor.
$ mwc.pl -features x11=1,gl=1,fl=1,ace_flreactor=1 ace.mwc
Currently to simplify MPC generation some of features are turn on by default in
ACE_wrappers/bin/MakeProjectCreator/global.features. For examples to generate
files related with Fl one has to provide only fl=1 feature. To obtain a more fine grained controll
over MPC generation process one may modify ACE_wrappers/bin/MakeProjectCreator/*.features
files.
- Required build files are generated now, it is enough then to invoke build tool.
For example for under
MPC::gnuace one has to call
make fl=1. For MPC::vc7 target all features are
encoded in generated project files, thus it is enough to compile ACE using MSVC.
The build procedure leads to a specific GUI Reactor library. For example, for
Qt and
Linux one gets
libQtReactor.so, while for
Windows the results are shared
QtReactor.dll and import
QtReactor.lib libraries or their variants depending on build options.
When compiling TAO also GUI related libraries are created like
libTAO_QtResource.so.
Using GUI Reactor Library
Here one has at least three use cases:
Applications with their own build system.
To use ACE support for GUI one has to include specific GUI headers and
link with specific
ACE_[GUI]Reactor library. When using TAO support for GUI one has
also to link with specific
TAO_[GUI]Resource library.
Applications with build system using MPC.
In general, it is better to create specific base projects for using ACE GUI support in such application.
Base projects provided by ACE
ACE_wrappers/bin/MakeProjectCreator/[ace,tao]_[gui][reactor,resource].mpb
may be an examples of how to do this.
Internal ACE applications like tests or examples.
MPC project for internal ACE application using GUI support should be derived from
ace_[gui]reactor.mpb base projects. To employ TAO support for GUI one should derive
the project from
tao_[gui]resource.mpb These base projects ensure that all necessary libraries
are linked to the application, specifies features necessary to build a project and moreover impose a
build order consistant with ACE. For example, the application project using
XtReactor should be
derived from
ace_xtreactor.mpb.
Notes on specific GUI Reactors
-
QtReactor
The build is controlled by ace_qtreactor [1 by default] feature.
To build this reactor one has to provide feature qt [0 by default] (Qt library). Moreover,
it is assumed that Qt was installed in a standard way
and QTDIR points to Qt installation folder. To build TAO
support for Qt one should use tao_qtresource [1 by default] feature.
-
XtReactor
The build is controlled by ace_xtreactor [1 by default] feature.
To build this reactor one has to provide the following features: x11 [1 by default]
(X11 libraries) and xt [1 by default] (X11 Toolkit).
Moreover, some examples and tests related with XtReactor
needs additionall features namely either motif [0 by default] (Motif/Lesstif libraries) or
athena [0 by default] (Athena widgets). To build TAO
support for xt one should use tao_xtresource
[1 by default] feature.
-
TkReactor
The is controlled by ace_tkreactor [1 by default] feature. To build this reactor one has to provide
tk [0 by default] (Tcl libraries) feature. To build TAO
support for Tk one should use tao_tkresource [1 by default] feature.
-
FlReactor
The build is controlled by ace_flreactor [1 by default] feature.
To build this reactor one has to provide the following features: x11
[1 by default] (X11 libraries),
gl [1 by default] (OpenGl) and fl
[0 by default] (Fast Light Toolkit). To build TAO
support for Fl one should use tao_flresource [1 by default] feature.
MS Windows: The paths to fltkdll and
OpenGL32 libraries, as well as fltk header files
should be setup manually for succesfull compilation. Obviosuly,
x11switch is ignored for this platform.
Toshio Hori <toshi@etl.go.jp> provided these suggestions on building
just what's needed for (a subset of) TAO:
I usually make:
$ACE_ROOT/ace,
$ACE_ROOT/apps/gperf,
$TAO_ROOT/tao,
$TAO_ROOT/TAO_IDL, and
$TAO_ROOT/orbsvcs/orbsvcs
and the whole make takes less than an hour on my Solaris 7 for intel,
Pentium-III/550MHz, 256MB memory, 512MB swap machine. (Top secret: I
renice the 'make' process to the highest priority, -20... ;-)
To save time and space, I set
TAO_ORBSVCS = Naming Time Trader ImplRepo
in
$ACE_ROOT/include/makeinclude/platform_macros.GNU also. See
TAO's orbsvcs
library customization instructions for more information.
The amount of system resources required to build
ACE and TAO varies greatly. The required system resources are
influenced by OS and compiler platform, build options, and component
configurations. As a rough guide, the typical peak memory requirement
can be well over 512 MB (notably, for TAO's orbsvcs). Depending on
your OS and compiler configuration, an
entire build
of ACE and TAO can use well over 4 GB of disk space. It's usually not
necessary to build
all of ACE and TAO, though.
Much less disk space is required for just the libraries. For example,
see the ACE
library subset sizes.
If you run out of memory when building, you might consider trying
some or all of these suggestions:
- Enable or increase virtual memory. If you're on a Linux or LynxOS platform,
please see the appropriate sections above.
- Disable/enable optimization and/or debugging. See the
Makefile Flags discussion for information
on how to do that via ACE's Makefiles.
- If you're using g++, try removing
-pipe from
CFLAGS in your
include/makeinclude/platform_macros.GNU file.
- Restrict the components that you build. For ACE and TAO, see the
discussion of
ACE_COMPONENTS in the
ACE subsets page. For TAO's
orbsvcs, see the discussion of TAO_ORBSVCS in
orbsvcs Library configuration information.
If disk space is a problem, disabling debugging should greatly
reduce object code, and therefore, library size. This is especially
true with g++.
Toshio Hori <toshi@etl.go.jp> provided these tips for reducing
disk space usage:
To save space on a Unix machine, I usually run
'find . -name \*.dsw -o -name \*.dsp -o -name \*.bor | xargs rm -f'
in $ACE_ROOT at first after I untar the distribution. They are
meaningless in my environment (Files named '*.dsw' and '*.dsp' are
used for MSVC++ and files named '*.bor' are for Borland C++
Builder.)
Finally, to save space, may want to run 'make clean' after 'make'. It
removes generated object files and leaves libraries/executables
intact. If you want to remove any of the libraries/executables, as
well, try 'make realclean'.
The Makefile Project Creator (MPC) is a tool that takes platform and
building tool generic files (mpc files) as input, which describe basic
information needed to generate a "project" file for various build
tools, including Make, NMake, Visual C++ 6, Visual C++ 7, etc. Please
see
USAGE,
README for
documentation on MPC.
If you are attempting to generate project files using MPC, and you get
the following error message:
ERROR: Unable to find the MPC modules in /builds/ACE_wrappers/MPC.
You can set the MPC_ROOT environment variable to the location of MPC.
You need to do one of the following:
- If you have already obtained MPC, either move it underneath the
ACE_wrappers directory or set your MPC_ROOT environment variable to point
to the full path of MPC.
- Check out MPC from either the DOC Group CVS repository or the OCI
anonymous CVS server and set your MPC_ROOT environment variable.
If you do not have access to the DOC Group CVS repository, you can check
out MPC from the OCI anonymous CVS server using the following command.
cvs -d :pserver:anonymous@anoncvs.ociweb.com:/cvs co MPC
The README and USAGE files in the MPC directory are an up-to-date
source of documentation, however it is not a complete set of
documentation. The TAO Developer's Guide from OCI starting with the
1.3a version contains more information about MPC.
There is a pdf of the MPC chapter from the TAO 1.3a Developer's Guide
available at
http://downloads.ociweb.com/MPC/. However, much of MPC has
changed since its original writing. It will be updated as newer
versions of the TAO Developer's Guide is released.
The Eclipse CDT C++ development environment can be used to develop ACE applications. You can configure a new CDT project to build ACE using either a local source distribution or checking out ACE from CVS in Eclipse. These are the steps to create the CDT project to build ACE.
To create an Eclipse project for ACE starting from CVS:
- In the "CVS Repository Exploring" perspective, navigate to the module containing ACE.
- Checkout the module using "Check Out As" and select the "project configured using the New Project Wizard" option.
- Select "Standard Make C++ Project" for the project type.
- Follow the steps outlined above, up to the point of running make, for building ACE on your platform. Use "path_to_your_eclipse_workspace"/"project_name" as your $ACE_ROOT.
- If you had to regenerate the makefiles using MPC, select the root folder for your poject and use the import wizard to add them to your project.
- Select the root folder for the project and use the "Create Make Target" wizard to setup the appropriate make command and options.
- Select the root folder and run "Build Make Target." This will build ACE.
To create an Eclipse project for ACE from a local source distribution:
- Launch the "New Project Wizard" in Eclipse.
- Select "Standard Make C++ Project" for the project type.
- On the project name page, uncheck the "use default" location option and replace the default path with the path to your source distribution.
- Follow the steps, up to the point of running make, for building ACE on your platform.
- If you had to regenerate the makefiles using MPC, select the root folder for your poject and use the import wizard to add them to your project.
- Select the root folder for the project and use the "Create Make Target" wizard to setup the appropriate make command and options.
- Select the root folder and run "Build Make Target." This will build ACE.
The ACE_Object_Manager can be instantiated
as a static object, can be instantiated on the stack of the main
program thread, or can be explicitly instantiated and destroyed by the
application with
ACE::init () and
ACE::fini
(). The comments in the header file,
ace/Object_Manager.h, as well as Section 1.6.3 in
The ACE Programmer's Guide
provide more detail.
Special requirements are imposed on applications if the
ACE_Object_Manager is instantiated, by ACE, on the stack of the main
thread. This behavior is selected by defining
ACE_HAS_NONSTATIC_OBJECT_MANAGER in
ace/config.h. Again, see the ACE Object_Manager header file,
ace/Object_Manager.h for more information. One of
these requirements is discussed here, because it is so important.
Please note that ACE_HAS_NONSTATIC_OBJECT_MANAGER is
defined in the distributed ACE config.h headers for
VxWorks and Win32.
The important requirement is that the program must
declare its main function with two arguments, even if
they're not used, and with int return type:
int
main (int, char *[])
If you don't declare
main exactly that
way, then you'll see a link error about
ace_main_i being
undefined.
Alternatively, this feature can be disabled by commenting out the
#define ACE_HAS_NONSTATIC_OBJECT_MANAGER in the
ace/config.h. But, that will make repeated testing more
difficult on VxWorks. And, you'd either have to call static
constructors and destructors manually or unload/load the program
between runs. On Win32, disabling the feature can possibly lead to
shutdown difficulties.
ACE_HAS_NONSTATIC_OBJECT_MANAGER assumes that your
main function is named main. Any violation
of this assumption is at your peril. If you really need to call your
entry point something other than main, you'll need to
construct and destroy the ACE_Object_Manager. The best way to do that
is to call ACE::init () and ACE::fini ().
Or, see the #define of main (int, char *[])
in ace/OS_main.h to see how ACE does
that for entry points named main.
On UNIX platforms, we typically like to support multiple platform
builds using the same ACE source tree. This idiom is supported by ACE
using the $ACE_ROOT/bin/create_ace_build.pl script.
To clone the source tree, create ./build and ./build/{your build name}
subdirectories under the ACE_wrappers directory.
Then invoke the create_ace_build.pl script to clone the source tree using
soft links from your build directory back to the actual sources.
Here is an example:
% cd ACE_wrappers
% mkdir build build/build-SunOS5
% perl bin/create_ace_build.pl -a -v build-SunOS5
% cd build/build-SunOS5
% setenv ACE_ROOT $cwd
% make
This will establish a complete tree of links. In addition, make sure
you set your LD_LIBRARY_PATH to
$ACE_ROOT/lib:$LD_LIBRARY_PATH on SVR4 UNIX
platforms.
When you do a make in the $ACE_ROOT directory you will be producing
object code that is not stored in the same place as the original
source tree. This way, you can easily build another platform in a
parallel tree structure.
See the comments at the top of the create_ace_build.pl script for
further usage information.
For all intents and purpose, MVS OpenEdition (OE) is another flavor of
UNIX, therefore, the instructions under
Building
and Installing ACE on Unix can be used along with the following
additional tips:
You can get a copy of GNU make that has been ported to MVS OpenEdition from
the IBM OpenEdition web site.
ACE's make scheme generates compile commands that have options and
operands interspersed. By default, the c89/cc/c++ compiler expects all options to
precede all operands. To get around this, you must set a special
compiler environment variable (_CXX_CCMODE) to 1 which tells the compiler
to allow options and operands to be interspersed.
Note that the environment variable LD_LIBRARY_PATH is
called LIBPATH on MVS.
Shared objects are built a little different on MVS than on
other UNIX implementations. This has been accounted for in the makefiles
that come with ACE When the linker (via the cxx command) builds the
libACE.so file it will also create a file called libACE.x. This is a
side-deck file and it must be included in subsequent link edits with
application code. For more information on this see the C/C++ MVS
Programming Guide. If you want to build your application statically,
i.e., using libACE.a instead of libACE.so, you can set ACELIB to
ACELIB_STATIC in platform_mvs.GNU.
When the libACE.so file is built (via the MVS pre-linker and binder), you
will get a rc=4 from the pre-linker. This is ok. This is due to some
warnings about unresolved references which should get resolved during the
link step. Note, however, there shouldn't be any unresolved references
from the binder (linkage editor). You can get pre-link and link maps by
uncommenting the PMAP and LMAP lines in the platform_mvs.GNU file.
GNU make provides many options to customize its operation. See its
documentation for more information. One example is that for multi-cpu
UNIX machines you will be able to build faster if you use:
% make -j n
which allows parallel compilation. The number n should
typically be the number of CPUs. It is likely that builds will be
faster even on single-CPU UNIX machines with make -j
2.
ACE further supports the following flags. They can be enabled either
on the command line, e.g., "make purify=1", or added to your
platform_macros.GNU. To disable the option,
set the flag to null,
e.g., "make debug=". Some flags support setting to 0 disable, e.g.,
"make debug=0". debug=1 is enabled in the platform files that are
released with ACE.
Please note that the effects of a flag may be platform specific.
Also, combinations of certain flags may or may not be allowed on
specific platforms, e.g., debug=1 opt=1 is supported by g++ but
not all other C++ compilers.
If you use Purify or Quantify: purify or quantify must
be on your PATH. By default, ACE puts the Purify/Quantify
caches below /tmp. To override that, set the
PURE_CACHE_BASE_DIR variable, either in your environment
or on the make make command line, to the destination
directory for your instrumented libraries.
Flag Description
---- -----------
debug Enable debugging; see DCFLAGS and DCCFLAGS.
exceptions Enable exception handling (not supported by all platforms).
include_env Support old-style ACE_TRY_ENV declarations in methods.
This switch is necessary for compiling TAO applications
in the native exception configuration that were written
for TAO versions before 1.2.2.
In TAO 1.2.2, new macros were introduced that supercede
the direct ACE_TRY_ENV declarations. These are the
ACE_ENV_ARG macros that are defined in ace/CORBA_macros.h
and are documented in docs/exceptions.html.
This switch only affects the exceptions=1 configuration.
It is for backward compatibility only.
There will be warnings about unused _ACE_environment_variable
parameters when using include_env=1.
If possible, do not use it, but instead change your TAO
applications to use the ACE_ENV_ARG macros.
fast Enable -fast option, e.g., with Sun C++.
inline Enable ACE inlining. Some platforms enable inlining by
default, others do not.
optimize Enable optimization; see OCFLAGS and OCCFLAGS.
pace Enable PACE as the underpinnings of ACE_OS.
probe Enable ACE_Timeprobes.
profile Enable profiling; see PCFLAGS and PCCFLAGS.
purify Purify all executables.
quantify Quantify all executables.
repo Use GNU template repository (g++ with repo patches and
egcs only).
rtti Enable run-time type identification. On some platforms,
it is enabled by default, so this is ignored.
shared_libs Build shared libraries. Ignored if static_libs_only is set.
static_libs Build shared libraries. Ignored if shared_libs_only is set.
shared_libs_only Only build shared libraries. Ignored if no SHLIBs are
specified by the Makefile, as in performance-tests/Misc.
static_libs_only Only build static libraries.
threads Build with thread support.
xt Build with Xt (X11 Toolkit) support.
fl Build with FlTk (Fast Light Toolkit) support.
tk Build with Tk (Tcl/Tk) support.
qt Build with Qt (Trolltech Qt) support.
ssl Build with OpenSSL support.
rapi Build with RAPI
split Build the library by first splitting up the ACE source
to several files, with one object code entity for each
source file. This allows an application that is linked
with ACE to extract _exactly_ what it needs from the
library, resulting in a smaller executable. Setting this
to 1 overrides debug to 0.
Usually, users do not need to be concerned with make targets.
Just enter "make" on the command line to build. A few notable
targets are listed below.
Target Description
------ -----------
show_statics Lists all static objects in object files built for
current directory. Only supported for g++.
show_uninit Lists all uninitialized in object files built for
current directory. Only supported for g++.
If users are building from our
anon cvs the
GNUmakefiles, and project files for building on various platforms will
not be available. Users from anon cvs are expected to generate them
using
MPC before building ACE, TAO or
CIAO. We point out some suggestions below to get bootstrapped
quickly.
- Please see instructions above to download
MPC from anon cvs repository
- Please make sure that you have
perl installed, preferably perl
5.8 or higher. Users on Win32 based platforms are recommended to use
Active
State Perl. We use active state perl without problems. We have
ran into problems trying to use the cygwin version of perl on Win32
based platforms.
- If you just want to build ACE and associated tests, examples,
and associated utility libraries, we recommend that you do
$ACE_ROOT/bin/mwc.pl ACE.mwc
from $ACE_ROOT to generate GNUmakefiles. Please use
$ACE_ROOT/bin/mwc.pl -type vc6 ACE.mwc
to generate VC6 project and workspace files. Please use -type
vc71 to generate VC71 project and solution files.
- If you want to build TAO+CIAO and its associated libraries
please see TAO-INSTALL and
CIAO-INSTALL for details.
Back to the ACE
home page.
Last modified: Thu Jul 21 08:33:33 CDT 2005